Lab 14 by SuperCasey4 is a platform puzzler, though a very nontraditional one.
Archive for the ‘Freeware’ Category
Lab 14
Posted by Tracy Poff on February 7, 2010
Posted in 2008, Freeware, Full Review, Good, Platformer, Puzzle, Windows | Tagged: Supercasey4, toreview | Leave a Comment »
Phage Wars 2
Posted by Tracy Poff on August 22, 2009
Phage Wars 2 by Armor Games is a fun little flash game, though not a terribly difficult one.

In Phage Wars 2, the player is a lab tech whose goal is to create the most powerful virus ever. This is accomplished by playing through the 32 stages (called ‘experiments’) and adding the gene proteins you discover to your virus in order to improve its strength, speed, defense, agility, and ability to reproduce.

Each of the 32 experiments contains a number of cells and enemy viruses. The player can choose to infect cells or attack cells which are already infected by an enemy virus in order to take them over. Once a cell is infected, the virus inside begins to reproduce, so the player can then attack other cells. The stage is won when no enemy viruses remain. A new gene protein is discovered after beating each stage for the first time.

Between experiments, the player has the opportunity to add the gene proteins to his virus. The proteins have varying effects, and can increase some statistics while decreasing others. Additionally, each protein takes up a certain amount of space in the virus’s genetic code, so the player must choose between them to create the strongest virus.

The controls are pretty simple: click and drag from a source cell to a destination cell to send your viruses to infect or attack. To send viruses from multiple cells to a single destination, just drag over all the desired source cells. The best strategy I found was to infect as many cells as possible as quickly as possible, and then to attack the enemy viruses once all the empty cells had been claimed. To support this, I improved the attack, defense, and reproductive ability of my virus, though I understand that improving speed and agility is also a valid strategy.
Here lies the problem with the game: it’s really much too easy. With a decent bonus to reproduction, the viruses will fill a cell quite quickly, and with a decent bonus to attack, it’s not hard to destroy any enemy virus given a mostly-full source cell. The game requires a little juggling to make sure you maintain control of your cells, but it’s not really hard to do, and by improving defense even that becomes very easy.
Phage Wars 2 has basically identical gameplay to its predecessor, with the exception of the ability to add proteins to improve your virus rather than simply choosing a virus at the beginning. The idea isn’t totally original to this series, either–the concept is basically just Risk, and the game’s particulars are rather reminiscent, to me, of the primordial soup subgame in The Time Warp of Dr. Brain.
The lack of difficulty and originality aren’t really so bad that they ruin the game; it still pretty fun. To be honest, I’m not sure I know any way to make the game more difficult without also making it frustrating or otherwise less fun. As for the originality–well, some ideas are reused because they work, and I’d say this is one of them. Give the game a shot if you’ve got the time to spare.
- Gameplay: 7/10
- The controls are nice, the mechanics are understandable, the concept is solid. It’s a little too easy, though, and the main skill required, I think, is clicking and dragging very quickly at the beginning.
- Story: 2/5
- The story’s just an excuse for the gameplay, so this only counts half. On the other hand, the story’s obviously just an excuse, so minus some points.
- Graphics: 9/10
- The graphics are polished and lovely. Minus a point since the foreground and background were sometimes hard to distinguish, and there was nothing that really impressed me.
- Audio: 5/10
- There’s nothing really wrong with the audio, but it didn’t stand out in any way. Some more interesting audio might have made my interest in the game last a bit longer.
- Personal Slant: 6/10
- I enjoyed the game, though I think the sequencing part was a little dull, and the lack of difficulty made it drag on a little by the end.
- Total: 6.4/10
- Phage Wars 2 is worth a play, though not a replay. In fact, I’d say that the moment you begin to become bored with it, you should abandon it–it’s just more of the same, and the ending isn’t worth plodding through the game if you’re not enjoying it. It only takes a few minutes to play through the first few levels, though, and those few minutes are worth it.
Posted in 2009, Decent, Flash, Freeware, Full Review, Strategy | Tagged: Armor Games Inc., interesting interface | 1 Comment »
Alabaster
Posted by Tracy Poff on June 15, 2009
Alabaster by John Cater, Rob Dubbin, Eric Eve, Elizabeth Heller, Jayzee, Kazuki Mishima, Sarah Morayati, Mark Musante, Emily Short, Adam Thornton, and Ziv Wities is an almost-entirely conversation-driven interactive fiction game based on the tale of Snow White.
According to the teaser on the game’s web site: “The Queen has told you to return with her heart in a box. Snow White has made you promise to make other arrangements. Now that you’re alone in the forest, it’s hard to know which of the two women to trust. The Queen is certainly a witch — but her stepdaughter may be something even more horrible…”
Read the rest of this entry »
Posted in 2009, Freeware, Full Review, Good, Interactive Fiction, Platform Independent | Tagged: Adam Thornton, Elizabeth Heller, Emily Short, Eric Eve, fairy tale, Jayzee, John Cater, Kazuki Mishima, Mark J. Musante, Rob Dubbin, Sarah Morayati, snow white, toreview, vampires, Ziv Wities | 1 Comment »
Bastet
Posted by Tracy Poff on March 7, 2009
Bastet, written in 2004 by Federico Poloni, is a Tetris clone with a twist.
It seems like an ordinary game of Tetris at first, allowing you to choose the level you start at to determine the game speed, and with the usual controls–left and right to move the piece, up to rotate it, down to drop it. That “Won’t give you this one!” thing seems a little odd, though…
After a few pieces have dropped, you might begin to suspect that something is wrong, or at least that you’re having a very unlucky game.
As the game progresses, you’ll see that Bastet does live up to its name: “Bastard Tetris”. The AI in Bastet calculates how useful each piece would be to you if it were dropped next, and then refuses to give you the few most useful pieces. In fact, it has a high chance of giving you the piece it computed would be least useful. As a result, getting even a single line can be quite a challenge, and getting more than a few lines is very hard indeed: the author noted on his page when he released it that his friends hadn’t even managed to pass twelve lines.
When the game ends, your score will be saved to the high score list. As you can see above, my first attempt yielded a high score of zero points. Challenging indeed.
Bastet was originally written for Linux, but a Windows port (by Salvatore Meschini) is available, which is essentially the same, though the colors are a little different, which I’d attribute to the change to PDCurses for the Windows port. You can download either or both from the author’s web page.
- AI: 9/10
- Bastet absolutely lives up to its name. The AI will consistently give you the worst, most annoying pieces, just as it should. If you want to compile it yourself, you can modify the difficulty, too. Minus a point for requiring recompiling to do that.
- Gameplay: 8/10
- The game behaves as it ought to, though the high difficulty makes it probably a little less fun that it would be if it were somewhat easier. That’s the goal of the game, though, so I can’t penalize it much.
- Graphics: 4/5
- The game looks nice. I’d prefer it in a graphical game so I could see the edges of the pieces I’ve already placed, but for a text-mode game it looks fine. I’m counting this one half since it is a text-mode game.
- Personal Slant: 6/10
- I like Tetris, and this is a competent implementation of it, but the difficulty stops me wanting to play it very much. Perhaps some people looking for a real challenge will like a little more.
- Total: 7.7/10
- Though you probably won’t want to play Bastet for long, owing to its difficulty, it’s worth a download just to see how hard Tetris could be if the game were really intentionally giving you bad pieces.
Posted in 2004, Decent, Falling Blocks, Freeware, Full Review, Linux, Windows | Tagged: Federico Poloni, toreview | Leave a Comment »








